Saturday, September 5, 2015

Annotated Bibliography

Bibliography
1. Emerald Insight 
Young Consumers." Violence in Video Games: : Vol 5, No 3. N.p., n.d. Web. 
2.The Guardian 
Jenkins, Ria. "Metal Gear Solid: Ground Zeroes Fails to Portray Sexual Violence Meaningfully." TheGuardian. N.p., n.d. Web
3. ITHP
Bushman, Brad J. "The Effects of Violent Video Games. Do They Affect Our Behavior?" The Effects of Violent Video Games on Behavior. N.p., n.d. Web
4. Psychology of Women Quarterly 
Fox, Jesse. "Sexualized Avatars Lead to Women's Self Objectification and Acceptance of Rape Myths." Psychology of Women Quarterly. Ohio State University School of Communication, n.d. Web.
5. TIME
Park, Alice. "Little by Little, Violent Video Games Make Us More Aggressive." TIME. Time.com, n.d. Web.
6. Violent Video Games: The Effects on Youth, and Public Policy Implications
Gentile, Douglas A., and Craig A. Anderson. "Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy." Choice Reviews Online 44.11 (2007): n. pag. Public Psych. Handbook of Children, Culture, Violence. Web.

Emerald Insights purpose is to show readers both sides of the controversy argument about violent video games. It is full of research that shows the positive and negative effects of video games however there are abundantly more negative effects. It has been published by Ellen Lockwood and its citations include websites with furthers specific experiments and results. The intended audience are those who are researching information about violent video games and want to see both sides of the story. I found this website by googling video games violence and I chose this website because it has been cited by many people and has very good sources and information.

The Guardian was written by Ria Jenkens and was last updated in April of 2014. The purpose was to show inappropriate the video game Metal Gear Solid V: Ground Zeroes is. She links pictures of the games so one can receive a better picture of what the game looks like. The author is clearly very against all violent video games.

ITHP was to prove that actively participating in video games has more of an affect on behavior than watching violent movies or television shows. This article was written by Brad Bushman, a professor of Communication and Psychology from Ohio State University. He does not have a twitter however people are able to comment on this article. He has 1.6 Facebook followers, which is where he posts the links to his articles, his followers are mostly those interested in psychology and other professors. This information is reliable and has many other linked sources. Not only this but this article is only a few years old and is still a very common topic today.

Psychology of Women Quarterly's purpose is to prove that violent video games are ultimately a terrible thing for the world. It was published by Jesse Fox, Rachel Ralston, Cody Cooper, and Kaitlin Jones within the school of communication for Ohio State University. The intended audience are researchers and college students or those who are looking for many google scholar sources with articles about video game violence. I found this website by just googling video game violence.

TIMES was written by a TIMES reporter named Alice Park. One has the ability to Facebook, email, or follow her on twitter because her TIMES articles are linked directly to these social medias. Millions of people follow TIMES for news stories and just general concepts and ideas of what is going on in the world today. The information they are posting definitely involves other research and articles which are linked to the original post. This question of controversy is very current and the sources are reliable.

Violent Video Games was written by Taboola and was last updated June of 2014. The purpose was to prove that violent video games is a controversial argument. The graphics linked are used to show the pictures of the actual video game, giving the reader a better sense for the feel of the game. This post was to prove the video game was inappropriate and caused an uproar in controversy arguments.

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Reflection:
Looking my peers citations, I was able to identify problems they had and other problems I have as well. In some of my citations, I didn't leave the access dates which is a necessity. I also discovered that some peers were adding the URL in the citation which is not necessary. I was able to find other students who were formatting the same way I was which helped to identify many problems. I based my citations on page 111 in the book A Students Guide To First Year Writing. Therefore, I made sure to include the author, the name of the website, the title of the article, and the company it was published by and the dates. I enjoy the citation style I chose to use because it was very straight forward and easy to understand and follow.
The two students blogs I commented on are linked below:
Cati Krutilla 
Michael Gee 


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